﻿using System.Collections.Generic;

namespace Spectro.Cards.Wariors
{
    /// <summary>
    /// WallOfFire not attack
    /// </summary>
    public class WallOfFire : Warior
    {
        public WallOfFire()
        {
            this.Health = 5;
        }
        public override IEnumerable<IAction> GetActions(Gamer attaker, Gamer defender)
        {
            return new List<IAction>();
        }
    }
}
